![]() ![]() Once an excitement spike comes around, you’ll spend hours running tasks for characters with silly names (one faction leader’s name is Matt Jack, the funniest dumb name I’ve ever seen) until another one arrives.īut that didn’t stop Techland from doubling down on Dying Light 2‘s characters. But that story, like every other in the game, has very few peaks. His own personal story is fine enough, focusing on a search for his long-lost sister. Take, for instance, Aiden Caldwell, Dying Light 2‘s main character. But Dying Light 2 has the sins of its father its story and characters aren’t memorable. Both are satisfying to simply move around in, and bashing zombies with makeshift weapons is, of course, fun. Sins of the fatherĪfter playing Dying Light 2, any comparison to the first game is apt. What I remember from the game instead is taking out swarms of zombies with a friend while we played together. There aren’t any memorable characters or incredible plot twists that could hook you in. It’s a mess of a time, filled with characters who arrive, ask the player to do some tasks, and then die. It jumped from plot point to plot point about as smoothly as the game’s character, Kyle Crane, would handle a fall from 30 feet. Who is going to buy a game because Rosario Dawson is in it? Who is going to buy a game because it has 40,000 lines of dialogue? Techland put all of its marketing eggs in one basket labeled “story and characters,” but that’s not why fans loved Dying Light so much.ĭying Light‘s story was haphazard. It feels like a lot of misplaced effort that misunderstands the game’s audience. Instead, you’ve likely seen countless videos about the game’s characters, like Lawan, who is portrayed by actress Rosario Dawson. It’s fun as hell.īut chances are, you haven’t even seen someone dropkick a zombie off a roof in Dying Light 2 yet, or at least haven’t if you don’t have your hands on the game. Left 4 Dead games are peerless co-op experiences, the Dead Rising games are perfect lessons on getting weird and campy with the apocalypse, and Project Zomboid is an exercise in self-hatred.ĭying Light is the franchise where you parkour to the roof of a building, find a zombie up there, and knock them off with a dropkick. That’s because those two features, together, are what sets Dying Light apart from every other zombie game on the market. If you ask anyone who played Dying Light what that game was about, I would be comfortable betting that they’d answer with “zombies and parkour” or something along those lines. Without a doubt, these are the weakest parts of the game, and yet leading up to its release, it’s what you’ve likely seen the most.įor Dying Light 2, the disconnect between actually playing the game itself and its marketing is staggering, so let me set the record straight: You shouldn’t get this game for its story or characters. Fitbit Versa 3ĭying Light 2 Stay Human - Official Gameplay Trailerīut having played the game, I’m not sure why marketing focused on its story, characters, and massive word count to start with. The night and day cycle is an important aspect of the game, because at night, the most powerful mutants come out to hunt and the player must be very careful. This time, we move to a fictional city called Harran, where a mysterious virus is spreading, turning people into monsters. Dying Light, produced by Polish studio Techland, clearly refers to Dead Island game series. In the last part of the guide, you can find information about the Achievements and Trophies and also about system requirements. Many of the pages in this guide contain high quality maps of the main locations in Harran, which will make finding a given mission or Collectible easier. The next chapter contains information about the secrets (collectibles) that can be found in the game world, specifically Statues, Flags, Voice Mails, Notes and Marvin Zucker's Battle Journals. Here, you will find descriptions of the missions in the main campaign, but you can also read about the side quests and the challenges available (clearing quarantine zones, time challenges and others). The second large chapter is the walkthrough. In these chapters, you will learn about moving around the city (parkour), fighting or avoiding fights, character development (how to pick the best skills from given categories), obtaining and upgrading your equipment, the types of enemies that you will encounter (both living and undead), crafting (repairing weapons, using schematics, etc.) and the rules of exploring the world (safe zones, the night and day cycle, vendors, etc.). ![]() The first chapters of this guide contain a game world atlas, explain the most important aspects of the game and also contain a lot of tips and strategies on how to act in particular situations. ![]() This unofficial Dying Light game guide is a complete solution about how to survive while going through the city of Harran. ![]()
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